Keisha Milsom

Gwakkamolé

 
 

Gwakkamolé

A game similar in concept to Wackamole where the player has to hit avocados on the head before they go back into their holes teaches students to practice inhibitory control.

 
 

 
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Aim of the game

As avocados pop, players must crush them into guacamole. An increasing complex set of rules indicate which avocados can be crushed and which should be left alone.

 
 

 
 
 

Game Play

I designed 6 different scenes which players could move through. As players moved through levels more complicated characters were introduced, speed increased and thus became more challenging.

 
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Feedback

The following is placeholder text known as “lorem ipsum,” which is scrambled Latin used by designers to mimic real copy. 

 
 

 
 

Characters

Different types of avocados (stimuli) require different actions (reaction) forcing players to think twice before smashing them over the head.